Game developers now have fantastic tools for building huge, complex, beautiful worlds but very often
life remains absent, especially that of characters engaging with a player. Game AI has progressed
slowly in the last decade, but we are now seeing signs of it picking up pace. This talk takes a look
at the current state of the art in game AI, where we as an industry are still struggling, what is on
the horizon and what possible solutions might look like for the as-yet-unsolved problems. Join
Cristiana Pacheco as she describes the challenges facing game developers who are looking to bring forward
a new generation of AI for games as well as celebrating some of the great successes to date.